master
- supervisor: ignore stale death messages (OneForAll restart storm), drop normally-exited children instead of respawning, add a restart-rate limit - register actors before their thread starts so UUID dispatch and getSelf cannot race the spawn - killActor now kills the thread so links see Killed - fulfill connection promises with the pool winner on simultaneous connects - clamp the PaySim test split on small datasets and split shared transaction types across trainers in non-IID partitioning
Description
Languages
Haskell
96.1%
Shell
3.9%